In General settings at the right side, click on “ No Map button“, search for VRayBitmap, click on it. Go to the menu Create > Lights > V-Ray > V-Ray Dome Light, or use icon to select V-Ray Dome Light.Ĭlick at any place, where you want to create V-Ray Dome Light. Creating Vray Dome LightĬhange Viewport perspective to top (shortcut T). Drag and drop script, and turn any selected camera into the VRay Physical Camera 3. Select an existing camera object at Scene Explorer, change viewport to the selected camera by pressing “ C” shortcut, and finally drag and drop j2G_Convert2Vra圜am.ms script into the window (To get script, you need to open the link, CTRL+S to save it to your drive, without changing an extension). That will create VRayPhysicalCamera() with coordinates (0,0,0).Īlternatively, you can turn any existing camera to VRay Physical Camera, and this is what I recommend you to do. Simply paste vra圜reateVRayPhysicalCamera() to bottom-left corner, where it says MAXScript Mini Listener and press Enter. However, you can still create it using a script. In the newer versions of 3ds Max and Vray, VRay Physical Camera is “hidden” and not selectable from any menu. You can skip this part, and simply add 3ds Max Physical camera, which should be compatible with Vray Physical Camera. The next thing to do is to add VRay Physical Camera. Enable V-Ray GPU if you have decent GPU (for laptop with integrated GPU, regular VRay version running on cpu, is better option), 2. If you have a decent GPU card, use V-Ray GPU. In main, upper menu, go to the Rendering > Render Setup, or simply press F10 shortcut key.Ĭhoose V-Ray as a Renderer. First, you need to enable V-Ray rendering engine for your project.
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